
^ Abitha Vacuirre (Original; first came to mind when I was 8-years-old)
-Social: "The Golden Vampire"
-Professional: Abitha is the clan glory of the Vacuirre family, and heir to the throne of the clan itself. She is considered an achievement by many Jackets elsewhere. Abitha is a bee-apparition, in other words, a "Jacket." They are known for their obsession for aristocrat clothing as well as her fondness for top hats and passing on the New England-look. She and her race are mostly covered in fur. The chest, abdomen, crotch, and back area are the only parts of their bodies absent of fur, including their hands, feet, and face. Like most Jackets, she strives on honey and absorbs the nectar out of plants. Because the entire Jacket race began to wipe out forests for their benefits, critical action was taken, and most were eliminated prior to the events between Rodney's death, and the invasion. Abitha, on the other hand, is one of the calmer, less aggressive Jackets, and spends her life living through joyous entertainment
-Combat: Her style is original, though clumsy since she wags her stinger a lot; she uses her stinger as a long blade and a shuffles large enemies by somersaulting in mid-air. She is also noted for her powerful legs and the way she's able to vibrate through objects
-Personality: Rather curious and always yearning for a piece of the action. She enjoys the night-life rather than the day, and claims that it's "too boring." With others, she can be sociable, but if that person is easily cocky and overconfident, she often pays no attention or whacks them with her stinger as of means to tell them "I don't like you." When she does acknowledge someone, she places her hand on their shoulder and vibrates as a sign of affection/acceptance
-Position/side: Neutral (more of a protagonistic anti-hero; she may get involved with other villains to further her benefits, but will stop if it means the lives of innocent people)
-Nationality: United Kingdom
-True Origin: Great Britain & France
-Sex: Female
-Orientation: Straight
-Relationships:
-Karoku: Knows him by rumors and refers to him as the "neighbor to the Jacket Hive", mainly because of his connection with Olivia. She has a thing for flyers, and occasionally challenges him in aerial combat.
-Jiro: Sees him as a rival for speed, being unmatched in air and all.
-Angel: Hunts her down mainly because of her rebellious ways. She often mocks him for trying so hard to bring her to justice.
-Avatar: Auriga (The Charioteer)
-Weapon: "Éternelle Sonder" & "Silencieux Résonnant" (Everlasting Drill & Silent Resonator) is Abitha's stinger and her beloved tuning fork. Unlike normal bees, she has a large stinger protruding from the end of her spine like a tail, looking like it was a part of her clothing. Because she's fuzzy, the only clothing she wears is a sleeveless skimpy shirt, which is unnoticeable due to the fur she has giving her the suited look. In reality, she has 3 stingers. Two lay by the sides, imitating the back side of a tuxedo. Whenever she drills through a victim, she stabs and kills them then sits on them mockingly. When she uses her tuning fork, however, she can increase the waves emitted by her stinger, so that both act as resonators. In which case, she can cause earth-shattering quakes to have even more of an advantage over surface-dwellers, and because of her ability to manipulate lightning and metal, she can make sonic booms loud enough to shatter time/space in an area all at once, just enough to create a quantum rift. She is notorious for her reality-shattering power
-Species: Jacket (bee apparitions)
-Favorite food: Honey (favorably daisies), and milk
-Favorite Hobby: Flying and partying in the night time. She also has an unusual obsession for acoustic resonators, mainly tuning forks
-Dislikes: Weed and other Jackets
-Goal: To absorb Olivia's power and take her place in order to have all the greenery in the world to herself, as well as target Shikki whenever she feels she's ready
-Destined Battle: Olivia & Jiro (separately)
-Age: 17
-Powers: Advanced lightning and control over metal. She's able to gain armor from nearby metal and vibrate onto the surface to create earthquakes with her stinger. Whenever she's in the air, she relies on the clouds, making them flash at will, thus allowing her to surf in and out in successive kills. She would thereby rocket into her enemy with her stinger out first and stab them to death. When she does this, she tunes their soul out and often absorbs it for her benefit
-Stats:
-Knowledge: (4/5)
-Power: (9/10)
-Energy: (3/5)
-Stamina: (3/5)
-Charisma: (5/4)
-Speed: (5/4)
-Dexterity: (Prime)
-Reaction: (4/5)
-Resistance: (4/5)
-Timing: (9/10)
-Reflexes: (Prime)
-Emotional Reactions/aftermath: (3/5)
^88%

^ Charlie (TripleX/AurorX; Bobby)
-Name: Charles “Charlie” Johnson. (Royal name: Xavier Alastair)
-Social: “Mystic Prince of the Morning Star”
-Professional: Master of the Mystic Arts, and princely heir in the Azavonain order. Is quick footed and sharp-minded, battles with magic and mystic formulations, and is skilled in hand-to-hand staff combat. He can be pretty fancy with his element empowered staff.
-Combat: Elemental magic and staff arts. Summons creative elemental and magical attacks, and wields a staff with swift and skilled hand-to-hand lethality. He backs his attacks with optical force and infuses many of his attacks with laser blasts from his staff.
-Personality: Kind, happy, fun-loving, befriending, and large-hearted, all with a serious streak. Not outgoing, but loves to be out there. Quick to laugh, quick to understand. Loves people and hates evil. He’s serene in spirit, but with a streak of teenage vigor.
He looks upon life with a depth and appreciation not commonly found in others his age. He’s a boy of both passion and self control, of energy and serenity.
He views life in black and white, and with various shades of grey. He’s a believer in absolutes, and will fight for what he believes in.
-Position/side: Good.
-Nationality: American.
-True Origin: American.
-Sex: Male.
-Orientation: Straight.
-Relationships:
> Racial/national: Of integral notability...
-The Kingdom of Azavon: A mysterious, magical, and powerful kingdom of ancient times. Its dominion is currently minimized but its power is great and its future is large. The capital is found on a glorious island hovering over the Pacific Ocean, known as Valmeera.
-The (sacred) Bloodline: The acceptable and ancient blood lineage in the vein of the High Rulers (the firstborn have the title to the throne).
-The Renewed Bloodline: The renewed body of royal and priestly heirs within the past 50 years. There are 24 members.
-The Farraen race: An ancient noble race and culture of human-like people who were created by and are loyal to the present ruler of Azavon.
-The Drocons: The predominant force of evil and scourge of the earth. Those of the Bloodline were orphaned by them, and threatened with certain doom before being legally grafted out of Drocon authority.
> Individual: Of integral notibility...
-Alexander Owens: A close friend and Chapter in the Bloodline. Together with Charlie, they are the only Chapters within the bloodline, and consequently surpass them all in power.
-Fiona: A female aviator friend in the Bloodline. Her ancestry socially intermingles with that of the Farraen race, hence her commemorative Farraen-inspired name.
-Roshan: An adult member of the Bloodline who looked after Charlie after his inclusion into the Bloodline, and taught him of the Azavonian mystic ways. He's reported missing.
-Alazar of Azavon: High King of the Azavonian Kingdom and mystic bloodline.
-The Seven Seers: Seven mysterious ancient beings of flame dressed in white, administrators and eyes of Alazar, and an aid and guide to those of the Bloodline.
-King Uinseann Aodhfionn (“win-shan ay-fin”): Longtime Farraen ruler of the Farraen people, their land, and their ruling city, Siseria.
-Queen Siobhan Caoilfhionn (“shiv-awn kee-lin”): Ruling wife of the Farraen king, of noble lineage and high regard of the people.
-Eibhlín Céibhfhionn (“evleen cave-un”): A central Farraen noble woman of Siseria, a foreseer, healer, and wielder of Radiance.
-Daràgus: Dark exiled Farraen witch-lord, archenemy of Alazar and the Bloodline.
-Avatar: Microscopium (The Microscope); he’s a scrutinizer, and a knower of deep and uncommon things. He also uses his optic control to shoot lasers from the ends of his staff.
-Weapon: A golden scepter-staff. This staff is elegant and regal in design, bearing the letter X, encased in a circular structure which is open on the top and not much larger than the letter itself. This circular protrusion can be duplicated on the other end of the staff with the press of a button near the middle. Similarly, the protrusions can be brought closer to the pole for more melee related battle.
From the ends of the staff laser blasts are shot, often infused with elemental energy. The circular protrusions on the end imitate dimensional optical lenses.
-Species: Azavonian; Priest/Mage.
-Favorite Food: Italian food, pancakes, breads, chocolate, and fruit.
-Favorite Hobby: Meditation, reading, drawing, surfing, hanging out with friends, and having a good time. Enjoys woodcraft, especially the making of intricate boxes.
When alone amongst nature he can often be heard raising his voice in quiet song, songs of Azavonian glory and hope.
-Dislikes: Annoying distractions, a lack of quiet time, large social gatherings (more like loves/hates), evil, harm to those who are innocent, offensive language, and rash or merciless judgmentality.
-Likes: Nature (the trees, the grass, the air, the skies, the water, etc), Good (as opposed to evil), mysteries, private time, people, friends, languages, puzzles/brainteasers, jewelry and jewelry making, and pure matters of the heart.
-Priorities: His service to Azavon, his friendships (and relationships in general), and the bettering of himself. He takes friendships seriously as he sees them for the treasures they really are, of which are so often taken for granted.
-Goal: To fight for the coming of the Kingdom and support and aid Alexander.
-Destined Battle: N/A
-Age: late 16.
-Powers:
-Natural: Cosmic scoping – incredible vision, laser-backed blasts, visionary distortion, and borderline illusion-control. Can create observational real-time manifestations of nearby places, similar to holographic visions. He does this via optic scoping.
-Endowed: Control of the 9 elements, Earth, Wood, Light, Wind, Water, Lightning, Fire, Darkness, and Metal. (In that preferred order.)
-Gifted: Song authority; Foresight

^ Scurire Melodia (Original)
-Social: "The Face of The Necros"
-Professional: Scurire is a type of demon Yokai spirit; a Mannequin-Masquerade with features of a Noh mask with spider legs. Her kind consist of fiendish Yokai who transfer their souls to their masks before their demise in death. One very well-known Yokai was a Luigian descendant named Lance Melodia, who happens to be Scurire's grandfather. Lance was once in love with Kohaku's grandmother, Harusame Raykaru, but was long rejected, resulting in his anger over The Luigian Knights and The Order of the Golden Solstice. Lance did however find someone else in the time-being. Because of his broken heart, he could not bare any love for Scurire due to the fact she is not of Harusame's blood. For that, Scurire swears revenge on Harusame, and instead overshadows the corpse of Kohaku's mother. As a secondary act of vengeance, she also targets Kohaku comparing her youth to the one her grandmother once had back then. Like the rest of her species, she can devour the souls of the living to further the amount of lives she may have
-Combat: Scurire's Yokai form resembles Shiva, the Indian Goddess with the multiple arms. In combat, she can fight wielding 12 blades at once, with 6 protruding from her elbows as well. Because Kohaku's mother was a murderer, Scurire's blood lust has also increased, making her an extremely aggressive combatant. Her style is that of a Horror movie killer, who plays it very dark-toned whenever she's in the mood to kill
-Personality: Careless and vengeful, and blood-starved from the mind of Kohaku's mother
-Position/side: Bad
-Nationality: Japanese
-True Origin: Luigio
-Sex: Female
-Orientation: Straight
-Relationships:
-Lance Melodia: Grandfather (deceased)
-Harusame Raykaru: Lance's love-interest, who was rejected for someone else
-Kohaku Raykaru: Mistakens her for Harusame, who targets her without knowing of Kohaku's past, resulting in her fearing her
-Avatar: None
-Weapon: "Arakune" = Being a demon Noh mask with 8 legs, her features lead her to grow extra limbs in whoever's body/corpse she overshadows. Underneath her elbows, she can release long and venomous blades from her elbows. The venom released from Arakune is a new type of skin cancer that dwells within the demon Noh. When this skin cancer eats away a victim's skin, it regenerates the skin in the form of a mask, creating a Noh demon. In other words, the skin cancer acts as a terrorizing parasite, destroying the face of the victim and replacing it with a mask, thus resulting in the birth of a new demon Noh (this one of two ways demon Nohs are born)
-Species: Yokai
-Favorite food: Blood
-Favorite Hobby: Horror-movie antics and murder (a result of Kohaku's mother's murderous personality)
-Dislikes: Descendants of Luigio, Kohaku, and those who resemble the Raykaran kind
-Goal: To avenge Lance by killing Harusame's grand-daughter in order to gain his respect somehow
-Destined Battle: Kohaku Raykaru
-Age: Unknown
-Powers: Scurire is able to replicate her molecular structure so that she can detach herself from whatever body she's on and eat away the souls of those she attaches to. Rather than gaining the full personality of her victims, she gains some, only feasting in their ki so that she may last longer. In combat form, she can spread a fatal poison that eats away the face of victims and creates new Yokai, resulting in her multiplication. Like the other demon Noh, she's like a wide-spread epidemic. Whenever she infects, her influence spreads all over. She is also known for creating webs sharp enough to pierce through skin and armor as well as stick to their flesh. Her flexibility also knows no limits, since she can stab/slice in 3 different areas at once-per-second
-Stats:
-Knowledge: (7/10)
-Power: (4/5)
-Energy: (Prime)
-Stamina: (Prime)
-Charisma: (Prime)
-Dexterity: (Prime)
-Speed: (7/10)
-Reaction: (Prime)
-Resistance: (9/10)
-Timing: (9/10)
-Reflexes: (Prime)
-Emotional Reactions/aftermath: (4/5)
^90%

^ Vivauna Isla Bleu (Abbie)
-Social: "Beholder of World Wonders"
-Professional: A lot of things in the arts, and making people smile. Has a tendency to collect various ring-like jewelry and artifacts, as well as creating her own to develop spells variant on the birth gems. As a side hobby, she does find time to carve out jewelry for those who wish to have their birth seal on them, and this is only for friends. This, in her way, is a gate-way to Astral Projection, which can assist her allies at times. During her free time, she likes to paint on canvas, giving everything she paints a "crystalized" look to them
-Combat: Has a mixed fighting style, always going for the unexpected. Her moves aren't martial-arts-certified, mainly because they don't boast the same form/technique. At times, she may kick, jump, or even scream to confuse the enemy and not attack at all (plays mind games a lot). Invisibility is also one of her strong suits
-Personality: Energetic, very random when it comes to most things. Happy and friendly overall, but can be really negative towards jackasses and basically anyone who would dare threaten her or Tomo Nakamura. Gives a try to everything, but in the end, is very picky. Paranoid cautious; is there to help when one is in need. Cares a lot about the people/things that are close to her. However, she will do anything to get her way or at least something that keeps her satisfied in the long-run, no matter what she has to do. Benefits are relevant to her and everything with it. Has a natural tendency to lose her temper, and probably one of the worst tempers anyone can have. She will speak her mind if she has to, but other than that, she's very calm
-Position/side: Neutral-Good (will assist the enemy if it benefits her; very ambitious, but will do whatever is justice for a good cause)
-Nationality: Mexican
-True Origin: France
-Sex: Female
-Orientation: Straight
-Relationships:
Tomo: Her best friend, whom she harnesses feelings for. Also her "partner-in-crime".
Senichi: A brother figure to her.
Luna: Her sister.
May: Her rival, who also shares the same seemingly-somewhat selfish interior, gathering whatever they want for their satisfaction no matter what the cost. At times, they will work together to obtain their wants faster, but will turn against each other if they're after the same particular target.
Everyone else (Jiro, Savion, Dante, etc.): Boasts a fair relation with them; acquaintances.
-Avatar: Mensa (The Table)
-Weapon: "Arcana Ring & Tarot Charlemagne" = Her many variant rings based on the Major Arcana. Like her avatar, she is able to use a wide-spread amount of Arcana spirits derived from the souls of her victims as a form of offense. They sometimes give her the name "The Judgment Arcaness" (Arcana, but with a feminine vibe), due to her fortune-like abilities, similar to her sister Luna. Whenever she destroys an enemy, she absorbs their birth seal and creates a ring out of it in order to further her stat power (her ability to strengthen is the best constant in the entire series, even though it comes at a small price; slow-rate stat increase)
-Species: Neko-Fairy (and a healer like her sister)
-Favorite food: French fries
-Favorite Hobby: Doing anything in the arts and being creative. Talking to people and being social as possible to regulate her temper/impulses (will gossip if anything)
-Dislikes: Seafood, being bored, not getting what she wants, liars; people practicaly faking their character/persona
-Goal: Finding success in life and accomplishing what she strives for (collecting things and getting practically whatever she can), and living it in company (avoiding loneliness)
-Destined Battle: May
-Age: 16
-Powers: Psychic abilities, invisibility, and very agile for the most part. Uses the power of the "Birth Seal" in order to grant herself the ability to use time as a physical attack. This allows her to further her stat power, but also increase her chances of exhaustion which may be chronic at times. Sometimes, her stat-gain is temporary, but she does this to escape certain situations and come out as the victor. She also boasts immitational powers, where some of her elemental attacks don't necessarily do the same damage as the actual elements. She also can see into the future, though may not be able to prevent certain causes. Her stats raise, but work in an "up and down" process at times, whereas one stat may increase, while the other drops down
-Stats:
-Knowledge: (4/5)
-Power: (7/10)
-Energy: (2/5)
-Stamina: (Prime)
-Charisma: (4/5)
-Speed: (7/10)
-Dexterity: (Prime)
-Reaction: (3/5)
-Resistance: (9/10)
-Timing: (3/5)
-Reflexes: (7/10)
-Emotional Reactions/aftermath: (Prime)
^77%

^ May (Earlneko; Toshiro)
-Social: "Lady of The Blue Flame"
-Professional: Self-trained assassin who hunts down targets and certain artifacts for her own means. Also has an incredibly stealthy attribute as well as a talent for leaving absolutely no evidence behind whatsoever of her actions. Despite her somewhat-selfish ambitions, she's well aware of her limits, and will try finding a "way" to get what she wants as long as no one's life is on the line. She will steal if she must, but will try not to get anyone hurt in the process (unless it's an enemy of hers)
-Combat: Sword fighting, hand-to-hand combat, and a wide range of magic (mainly fire techniques). Her sword style is derived from an ancient Chinese style. Most of her attacks burn through enemies, though her range is somewhat shorter than most, as well as her defensive capabilities. Her favored combat style is the Crane, which is a form of kung-fu. She likes to mix it with her sword skills in order to create a deadly assassin combination known as "Karas-flare"
-Personality: May has an icy personality, whereas she rarely gives pity to other people. Does this mainly towards those stupid enough to stand in her way, whereas she will not hesitate to hurt them if they side against her (directed at enemies that wish to destroy her). She likes to have fun, but is also the studious type too. She enjoys reading books and studying on things during her free-time. She likes to travel a lot, concealing most of her activity. Because of this, she's never around too long in a certain location. She also loves collecting rare artifacts
-Position/side: Neutral
-Nationality: Vietnamese
-True Origin: Vietnam
-Sex: Female
-Orientation: Straight
-Relationships:
-Vivauna: Her rival, through whom she obtains most of her information from, and the one who gives her the most trouble when it comes to getting what she wants.
-Masamune: Also a rival-like ally/enemy, who opposes her actions despite him committing the same actions as well.
-Ursidae, The Great: Probably her main target of study, who wishes to use his zombiefied resurrection as a "reference source" in order to gain that power herself and use it against her enemies.
-Avatar: Phoenix (The Phoenix)
-Weapon: "Pyromancer" = Her beloved flaming sword, which takes on different colors of fire depending on her mood and her eye color at times. Pyromancer is a short Chinese sword that bares piercing properties. Unlike normal flames, she can damage enemies, even when they're defending themselves underneath the toughest of shields. They don't flinch in the process, but they do lose their strength. When the time calls for it, she can harness Phoenix' power in order to crack through certain defenses and burn her enemy entirely. Her weakest point however, his her low defense
-Species: Twili
-Favorite food: Sushi
-Favorite Hobby: Drawing, reading, and swimming
-Dislikes: Staying in one place and people not being able to keep up with her
-Goal: To travel everywhere and fight the strongest people (aside from her current profession)
-Destined Battle: Vivauna
-Age: 28
-Powers: Fire, water, and wind control. Her ability to mess with the weather by changing the climate with her fire power makes her dangerous even out in the open. Due to her ability to combine fire's blazing temperature and water's icy temperature, creating storms is easy for her. Due to the fact most valubles are heavily guarded, she deliberately lowers her weather-related activity in order to preserve what she's after. She will only use her powers when needed or against an enemy in an area she deems "worthless". Aside from her capabilities, she can destroy many enemies with minimal effort even without her sword or her powers
-Stats:
-Knowledge: (Prime)
-Power: (Prime)
-Energy: (4/5)
-Stamina: (1/5)
-Charisma: (1/5)
-Speed: (3/5)
-Dexterity: (Prime)
-Reaction: (Prime)
-Resistance: (3/5)
-Timing: (Prime)
-Reflexes: (Prime)
-Emotional Reactions/aftermath: (4/5)
^77%

^ Kinyou (Original)
-Social: “The Angry Widow”
-Professional: Harusame's "Yang" and manifestation of her negative emotions that took over her when she heard her husband Rodney has died. Kinyou is, in-short, Harusame's corruptible state, and in-turn of events, takes over Kohaku’s body in order to get closer to Karoku (whom she believes a piece of Rodney lives within him, hence her title, "The Angry Widow"). As a feel of betrayal, she restlessly hunts her once fallen husband, who she believes Karoku is his reincarnation. She first takes over Kohaku in her younger years as a little girl, and was the one who killed her parents through manipulative control. In the process, she seals Kohaku's memory so that she cannot remember what happened on that day. Kohaku is her vessel and overshadows her at times so that she may lose her sanity/humanity to murder others for her sadistic pleasures. A part of Kinyou is already taking over Kohaku's body, making Kohaku the girl she is that likes to pick on Karoku everyday
-Combat: Same as Kohaku’s. Shares the heavy-hitting brutality, but under her own style (which is far more bloodier and psychotic than the regular Kohaku). She's also one of the most powerful tragic-characters/antagonists in the series, and goes through no end to antagonize Karoku and Kohaku
-Personality: Heartless, cruel, and loves to kill people for her amusement, as well as messing with Karoku and Kohaku. She also has a sadistic taste for blood and fear, and is seen to be a bit of a masochist. Whenever she gets hurt or kills others (even seeing them bleed), she seems to laugh sadistically to satisfy her pleasures and her demonic demeanor
-Position/side: Evil
-Nationality: Luigian (technically speaking)
-True Origin: Within the core of Harusame's sorrow; grew from the sadness Harusame developed after losing Rodney
-Sex: Female
-Orientation: Straight
-Relationships:
-Karoku: Feels that some of Rodney's energy lives within him and wants to kill him as a form of anger/betrayal
-Kohaku: Her soul lives inside Kohaku, and uses her body as a hostage for Karoku in order to toy around with him and antagonize him
-Avatar: None; shares Kohaku's avatar, giving her the name to the Netherworld as the "Bloody River"
Weapon: "Hellspawn" = A powered-up version of Bloodmount that only she can use. It can also change forms making it change into different swords. This is also her gateway into the physical world, whereas she has a form of her own. The more she can feed on her enemy's negative emotions, the stronger she becomes, as well as recording their favored weapon after killing them in the process. A favored entry between her and her sword is descending from a pool of blood that she simply creates out of nothingness
-Species: Raykaran/Yokai (demon-spirit manifested from Harusame's sorrow/anger)
-Favorite food: Blood
-Favorite Hobby: Killing people, and messing with Karoku and Kohaku
-Dislikes: How Kohaku somewhat succeeds in breaking out of her control most of the time, and forcing her to get out of Kohaku’s body (which aggravates her when she needs to enforce it)
-Goal: To kill Karoku and keep Kohaku away from others, making her one of the darker and more hated characters in the series
-Destined Battle: Karoku & Kohaku
-Age: Unknown
-Powers: She comes with many nightmarish abilities, but these are her favorites:
-"Chimidoro Eye: 666" = Same as Kohaku’s, only her left eye contains part of the Chimidoro Eyes. She uses her eye in order to create fatal illusions of demons to not only destroy her victims, but to make them suffer slow and painful deaths in the process. Despite said-illusions, they're real and they're extremely dangerous
-"Blood Saber: Hellspawn" = Will make itself bigger by absorbing blood around it and turning itself in to a blood-red saber with the ability to cut through even the most potent and powerful of defenses
-"Red-Eater" = Every time she cuts an opponent, their blood will turn into skull-like patterns, and their own blood will attack them and hurt them. Some survivors become allergic to their own blood in the process, and die either way
-Stats:
-Knowledge: (4/5)
-Power: (Prime)
-Energy: (Prime)
-Stamina: (Prime)
-Charisma: (9/10)
-Speed: (9/10)
-Dexterity: (9/10)
-Reaction: (4/5)
-Resistance: (Prime)
-Timing: (4/5)
-Reflexes: (4/5)
-Emotional Reactions/aftermath: (Prime)
^91% < When taking over Kohaku
-"The Angry Widow"
-Knowledge: (4/5)
-Power: (6/5)
-Energy: (6/5)
-Stamina: (6/5)
-Charisma: (9/10)
-Speed: (9/10)
-Dexterity: (9/10)
-Reaction: (Prime)
-Resistance: (Prime)
-Timing: (4/5)
-Reflexes: (4/5)
-Emotional Reactions/aftermath: (Prime)
^98% < Her "true" stat level when under her own body

^Nejime (Original)
-Social: "Alternate Life"
-Professional: Nejime is an intergalactic super-soldier from the future, who along with her twin brother, serves an organization built of Earth's survivors, who's job is to watch and protect the remainder. She's a no-nonsense and extremely intelligent girl who boasts knowledge far greater than her brother, who greatly lacks any in comparison to hers. Along with her brother, she's the brains and the "life" of the group, whereas she boasts incredible energy just like her father does. Her reasons for traveling back in time with her brother is to learn what Earth was like and what resources it had before it had been utterly destroyed after the Drocon war. Having been tutored and apprenticed by Violet, her incredible fighting skills prove promising results in the field battle. To the whole organization, her brother and her rank the top 5 bounty-hunters. Nejime's goal is to learn what Earth had been many years ago
-Combat: Nejime is quick and stealthy, and has massive range with her powerful scythe. Unlike her brother, she can gather energy much faster than he can, though despite her knowledge capacity, her brother's psychic abilities is her inferiority complex. She refers to her brother as an "Indigo Child" and idolizes him for that (since technically, his range is farther than that of her's in terms of offense). This doesn't bother her to any extreme however, since she cares about her brother enough to protect him
-Personality: Tough and cold to those who mess with her brothers, and very over-protective over him. Aside from her usual rash behavior, she has a calculative mind, examining things from a logical point of view rather than rushing into any arguments. She's very calm around her friends and pledges loyalty to them, much like her father was. Nejime's personality, in contrast to her brother's, shares one major asset: They're both derived from half their father's emotions, and possibly the mother (who's never mentioned by Violet). In Violet's case, she treats her like a mother of some sort, always looking up to her for advise. One thing her and her brother share in common is their lack of awareness when it comes to the opposite sex. Like her father, Nejime is too stubborn and ignorant to notice any other guys her age liking her, as was Karoku when he was too ignorant to notice the 4 girls that crushed on him
-Position/side: Good
-Nationality: Unknown
-True Origin: Unknown
-Sex: Female
-Orientation: Straight
-Relationships:
-Shinku: Her twin brother and her beloved and trusted best friend (treats him like one at least). Because the share many things in common despite a wide margin of differences, she's able to trust him with matters that involve certain problems Karoku had to face on his own (or would ask Senichi for advice). She's over-protective over him and constantly defends him whenever other people pick on him. She's unmerciful to enemies to pose a threat to her and her brother especially.
-Violet: Her mother-figure who's taken care of her since birth as given to by Karoku (possibly a written Will, though his death has never been disclosed). She sees Nejime and Shinku has her own children and willfully does all to protect them from harm, especially Sine, who possess a colossal threat.
-Sine: An SSS-TITAN-classed criminal who's been alive since the Drocon-vs-humans fiasco and the fall of Rodney. He poses a ridiculously over-powered threat to Shinku and Nejime, and the other members of the station.
-Karoku: Her and Shinku's father. At first, Karoku suffers from a migraine headache at the thought of being a father of two kids, and refuses to accept Nejime and Shinku as his "alternate children". Later on however, he grows used to them and finds them well-matured despite neglecting himself as a would-be father.
-Avatar: Draco (The Dragon), genetically given to her by her father, and another unknown constellation
-Weapon: "Vermillion Moon" = Nejime's scythe whom only she can wield. Unlike her brother, it isn't powered using technology. Instead, the design is similar to that of her father's demonic blade, shaped like a scythe however. In battle, she can make her scythe reach distances 50 times greater of its length with quick results. Vermillion Moon has a blood-red color on the blade, and along with her scythe being used to cut countless enemies as well as exterminating strong ones, she bares fangs (which greatly hints that Keya-mari is the mother due to her extremely rash demeanor and the vampire half-breed that crushed on Karoku in the past). Like a Soul-Eater, she can devour the life from others. Her title further concludes that she's an angelic version of death, putting those to justice instead of killing people for no reason
-Species: Human (and another part untold; possibly a Dhampir)
-Favorite food: Blue-berries and cupcakes
-Favorite Hobby: Reading books and literally staring into starry space
-Dislikes: Her brother's constant fall-into-danger stunts and her vampiric impulses (which she only resorts to if the time calls for it)
-Goal: Make her father look good by proving her abilities in her generation, and hope to find an alternative in her current life for the better of her and her brother
-Destined Battle: Not yet specified
-Age: Unknown (possibly 15)
-Powers: Despite being big-brained and intelligent, she cannot control objects with her mind like her brother can, but she can absorb souls (which contribute to her magic powers in contrast with Shinku's sci-fi powers). It's hinted that she is able to vibrate her molecules and phase through objects like a ghost, though however, a great value of difference puts a boundary between her and Keya-mari (who is "just" a speculation). A lot of her personality and fighting style compares to the other crushes that followed her father, though nothing is truly determined. She seems to boast weakness towards her dexterity, being sloppy with her weapon and technique compared to her brother, and also lacking stamina as well. To make up for it, she can regain life easily for every time she "hurts" other enemies, whether they can regenerate or not. In turn of this, most of her other stats fill as well, and like her brother, she chooses to deliberately weaken herself to make a fight last longer unless the mission calls for utter emergency. Like her father and brother, as well as her mother, she's "unkillable" unless by another Chapter
-Stats:
-Knowledge: (6/5)
-Power: (3/5)
-Energy: (2/1)
-Stamina: (1/5)
-Charisma: (Prime)
-Speed: (Prime)
-Dexterity: (1/5)
-Reaction: (2/5)
-Resistance: (2/5)
-Timing: (Prime)
-Reflexes: (3/5)
-Emotional Reactions/aftermath: (3/5)
^77%

^ Maline (SecretsOfSorrow)
-Social: "The Lone Half-Blood"
-Professional: Maline is a corrupt demon-half with a tragic past who's goal is to chase down what used to be her dearest friend until torn apart by betrayal. Maline has hunted down Sinthia for the death of the orphanage owner for years, and still follows her today for vengeance. At their first fight, she failed to defeat her. With critical wounds, she made a deal with a demon residing inside her; The Wrath Demon. With it, she continues her search, but with a cost. Similar to Kohaku and her bloody childhood, she was offered powers from the Netherworld. Possibilities hint that several cases of deals with the Devil involve young and helpless girls to fall into madness and become corrupted with power and hatred. In Maline and Kohaku's case, however, they're one of the strongest minded characters in the story who are able to act on their own will for as long as they can (longer than most people, whom Karoku being a male, needs to contain the Red Mark at all costs entirely). Maline's character is that of a lone-wolf, and will only trust those who share pain as well
-Combat: Without the demon, she is quick and agile to dodge or make sneak attacks from the back. She's also very cunning when it comes to fighting in the dark, maintaining a horror-themed style, almost like she were the manifestation of horror-movie killers. With the demon, she creates arms with extreme strength and durability. It makes her much slower, but at a certain range, it makes her extremely deadly. The eyes are much more sensitive to motion and the mouths can grind rocks and cement, as well as concrete. They can regenerate, but the use of her arms weakens her with every blow she gives, so a long-term use isn't a good idea.
-Personality: Maline doesn't speak much, nor does she ever speak (in which case would be a tremendous rarity). She can be pretty grumpy when others encounter her (mainly common folk, although they may run away from her). For those she meets that intend to get involved with her in someway, she may warm up to them after a couple of days. She is also a mellow kind of person, so in many situations she will run with her ally or fight by their side without panicking. She can however, be very aggressive if insulted, and they seriously need to hit the spot for that to happen. Despite her appearance and her demonic contract, she's not evil nor does she antagonize other protagonists
-Position: Good
-Nationality: Unknown
-True Origin: Unknown
-Sex: Female
-Orientation: Straight
-Relationships:
-Sinthia LeClair: Was her best friend when they were young, but that all changed in one night. Ever since then, they have been eternal rivals, and she is also the reason of many misfortunes in Maline's life.
-Claudia Wolfwood: Is one of the 3 children in the rehab chambers. Her and Maline aren't that close, but they promised to watch each others backs.
-Magret Wintress: Was the owner of the Second Chance Orphanage. She was the only adult who Maline trusted in her young age. Her death is the reason why Maline is hunting down Sinthia.
-Lidia Flint: Is a young clown who fought Maline in her travels with the circus she works at, which makes her an enemy.
-Ingrid: Is one of many victims of Sinthia's attacks but got to fight her off. Although she lost her tea shop to the child's monstrous minion, she carried on her life as Maline's friend.
-Livid: Is a manifestation of many souls, Wrath, which only want to kill anything in sight.
-Deven: Is a guy who asked Maline if he could join her in her travel with unknown reason. She doesn't trust him much but she need all the help she can get.
-Sara: Is an artist with no other want then to just draw; she helps Maline in many ways with her sketch book.
-Isaak: Is Sara's follower, an extreme smoker for 10 years and she's never even heard him cough.
-Karoku: Doesn't trust him at first due to his eerie presence, but begins to warm up after learning of his drastic past after getting a full grasp of his temper and his cold persona, as well as his will to defend her from bullies or whoever intends to hurt her.
-Kohaku: Shares a similar past with her and sees her as a close friend due to her respect for her despite her appearance.
-Senichi: Has a full yearn for respect for her simply because of her past and sympathizes with her as well.
-Kinyou: Seems to have knowledge of her and her deal with Livid and the Devil. Some clues hint that she's associated with Livid in some manner, possibly a partnership.
-Novas: Finds him incredibly talkative and annoying, and sees him as a constant nuisance, though acknowledges his caring personality and sees him as an "advisory uncle" of sorts.
-Avatar: Cannis Vinaciti (The Hunting Dogs)
-Weapons: "Livid" (or Leviathan, who's origin derives from the Seven Princes of Hell, and who's relation with Satan (the Devil)) leaves the Drocons to dub it as such) = Is her demon rag-doll who's appearance resembles that of a demonic bear/dog hybrid. She mainly fights with it as if it acted on its own (which is a feature that puts the marionette obsolete), and in which case converts it into what her hands contain. Aside from her arms and Livid, she also carries a large butcher knife. What makes her deadly is her ability to change her stats to adapt to any circumstance, whether speed or power is vaguely needed to succeed in them
-Species: Demon-Half (half-human, half demon)
-Favorite food: Home-made spaghetti
-Favorite hobby: Watching the scenery
-Dislikes: Drocons, who wish to capture her and experiment on her like they've done on various other Chapters, people that keep talking all day long, Sinthia, and marshmallows
-Goal: To avenge the Magret's death by killing Sinthia
-Destined Battle: Sinthia LeClair
-Age: 14
-Powers: She can modify her body with demonic material from which she mainly creates within her arms for strength. She might be quick and agile, but the mass she creates slows her speed significantly. She can also easily find any moving target with the eyes on her hands and she can grind her way through any material with the mouth in her palms. Her powers are derived from the darkness, giving her a full-scale movement from shadow-to-shadow, allowing her to sneak up behind enemies and drag them behind for a quick death. Her stealth and style is comparable to that of a ninja, always constantly teleporting from one corner to another. Compared to most horror-themed killers, she boasts tremendous powers that surpass all of them combined, fitting her status as a keen and agile Chapter
-Stats:
-With Demon:
-Knowledge: (3/5)
-Power: (Prime)
-Energy: (Prime)
-Stamina: (4/5)
-Charisma: (3/5)
-Speed: (2/5)
-Dexterity: (3/5)
-Reaction: (Prime)
-Resistance: (Prime)
-Timing: (3/5)
-Reflexes: (Prime)
-Emotional Reactions/aftermath: (3/5)
^77%
-Without Demon:
-Knowledge: (3/5)
-Power: (3/5)
-Energy (3/5)
-Stamina: (3/5)
-Charisma: (4/5)
-Speed: (Prime)
-Dexterity: (3/5)
-Reaction: (Prime)
-Resistance: (4/5)
-Timing: (Prime)
-Reflexes: (Prime)
-Emotional Reactions/aftermath: (3/5)
^77%

^Madeleine "Kasumi" Model-73 (Original)
-Social: "Astral Unit 73"
-Professional: Madeleine (aka Model-73) is a mecha musume (or a robotic homunculus for short), and the first artificially created bio-weapon in the world, constructed and created by Dr. Claude Kasumi of the "Ouroboros Project". Madeleine is a maiden house cyborg that takes care of Katrina Kasumi and serves under the home of the Kasumi family (mainly those two alone). Out in the day when she's given independence however, she won't hesitate to stop danger when she can detect it on sight. Although due to her capabilities and her wide difference from other magic-associated characters, she was originally a prototype who's purpose was to prove worthy as a successful beta mecha musume in order for Dr. Claude to conclude the wonders of science to the world and further a way to resurrect Rodney Chronicle without the help of magic. This was also to test and see if he could recreate artificial organs to finally give her daughter Katrina the lungs she's always wanted, and to rid of the steam punk mechanical support she gave to her before given the permission to utilize his genius to the world of sorcery. However, after learning Karoku's birth in the world, he drops the idea and instead reprograms Madeleine to serve as a house maiden (though forgets to remove her termination program thus giving her the target-on-sight behavior). Despite being robotic, she is very kindred towards most people, and only reacts towards a potential threat or whatever her scanners deem hostile to her, Katrina, Dr. Claude, or any of the students in Union Academy. Madeleine was once threaten to be disposed of due to the lack of appreciation the others had for her existence, claiming her "kind" wasn't needed, and that Dr. Claude's science experiments were nothing but hoaxes and unnecessary and useless inventions. Due to the D.E.M.O.N. viral program (Death-Metal Onslaught), this causes Madeleine to lose control of herself and turns her into a cold-blooded war machine, whereas opposed to that, the A.N.G.E.L. vaccine program (Andromeda Evangelia), increases her powers dramatically for the intent to wipe-out powerful enemies. Despite her current life-style, she serves another purpose that she has not begun yet, and only Dr. Claude, Novas, Gemini, and Modie have a full-grasp of the situation (in which her existence is crucial to carry out their plan)
-Combat: Madeleine fights as if her body were composed of guns and various projectiles. She's extremely strong when it comes to close-combat, though despite her lack of defined martial-arts, her style is somewhat close to what one may say "robotic" and "androtic". Her movements are nothing special nor intimidating, but the long-post damage she delivers is what brings enemies to their knees (especially of they know her), if not 6 feet underneath their graves. She also has an odd tendency to grab enemies and shake them around to death as well. When she faces a ghost or a target who can't be harmed by normal means, she activates a deployment system that allows her to convert their energy into the purest form of a solid so that she can destroy them
-Personality: Despite being a bio-weapon and a cyborg, Madeleine actually has human personality developed on her own aside from the technological part of her that has a program system. She's compassionate with those who are hurt or injured, or even sick and ill. She's very loyal to Dr. Claude Kasumi and to her daughter as well. Because they treat her with respect, Madeleine often defends them to the point that a bonding relationship is formed. Dr. Claude is like a father to her, such as Katrina who's like a step sister. With other people she gets along well with, but for some unknown reason, she seems to have a past with Fince Recleoura (who's associated with a certain someone that caused the events in 2100)
-Position/side: Good
-Nationality: Japanese
-True Origin: Japan
-Sex: Female
-Orientation: Straight
-Relationships:
-Dr. Claude: Her creator and master, and also her father figure. She sees him as a father because of his kindness towards her, despite being unaware of his true intentions.
-Katrina: Dr. Claude's daughter and her sister figure. Madeleine always looks out for her like an older sister and protects her from those who try to pick on her due to her "lung problems".
-Fince: Seems to know him somehow, though it is unspecified why she sees him as such a dangerous threat.
-Avatar: Andromeda (Andromeda)
-Weapon: She has no true weapon due to the fact that her body consists of fire-arms and massive strength. In her case, she's her own weapon. Due to her durability and stamina, she's able to stand out against enemies despite their speed or range. Whenever the situation calls for it, she relies on the A.N.G.E.L. unit to further her stat abilities and take on stronger enemies that pose a hostile threat (especially Fince in particular, and Shikki as well). Her body harnesses more than 73 weapons plus more when either in her viral or vaccine state. Due to her aura gems crafted on parts of her body, she is able to gather spiritual energy and convert it into life energy to keep herself in top fighting condition (this is optional, not a necessity)
-Species: Mecha musume (cybernetic female)/Homunculus (artificial human)
-Favorite food: Madeleine is never seen eating
-Favorite Hobby: Healing others when they need it and hanging around with Katrina and her friends
-Dislikes: Fince and the other Drocons, and viruses of all kinds
-Goal: To find out what her true purpose is and live life as a normal individual, cybernetic or not
-Destined Battle: Fince Recleoura
-Age: 17 (her first 3 years of creation were initially for Rodney's rebirth plan)
-Powers: Madeleine is a cyborg therefore her powers mainly derive from her weaponry and the fact that she's a Chapter as well. Although she may not be able to bring the dead back to life, conjure water out of nothingness, or make the plasma of others hurt themselves, she's still able to create lightning and resort to her incredible ESP powers as a replacement for those magic abilities. Despite not being a vampire nor a wizard, she's able to stand out mainly because of her technology, built specifically to fight off or fight with certain allies/enemies. She can also teleport as a feature to her programming, as well as convert her gems into lightning so that she can strike and exterminate enemies (in which case involves her using her enemies' life forces against them)
-Stats:
-Knowledge: (Prime)
-Power: (Prime)
-Energy: (Prime)
-Stamina: (4/5)
-Charisma: (Prime)
-Speed: (2/5)
-Dexterity: (3/5)
-Reaction: (9/10)
-Resistance: (9/10)
-Timing: (7/10)
-Reflexes: (2/5)
-Emotional Reactions/aftermath: (1/2)
^77%

^Dr. Claude Kasumi (Original)
-Social: "The White Spade"
-Professional: Dr. Claude is a renown researcher on the many phenomena and geographical entities/artifacts that take place on Earth, as well as his job in healing sick patients and battling the worst of illnesses, from HIV to cancer. A wizard-turned-scientist, Dr. Claude spends his life dedicated to the field of science in order to introduce its wonder to the magical and religious world of 2100, within the very Crusade of its own appropriate time. Because the other residents want nothing to do with him or his "science", he had to drop his resurrection plan to restore Rodney without relying on magic or the power to bring back the dead. This was due to the fact that all the immortals and non-humans were arrogant enough to believe that technological advance was a waste, and that their "ever so great power" is enough for the entire world already (hence leading to their ignorant thoughts and closing down Dr. Claude's revival plan). Years later however, he is offered to bring him back, until finding out about Karoku. This leads him to drop the plan, but at the same time of his daughter's birth, put his science to the advantage and created the built-in lung support system for his daughter (and around the time before those births, he had created Madeleine). In his past as the legendary "White Spade", one of the "Four Poker Knights", he was the renown "wizard" of the 4 who's magic was utilized to restore his team mates from the worst of injuries, even decapitation (this never happens with the other Poker members, but has happened with other victims). His emblem colors were green and white and his weapons were two knives and a giant medical utility knife that function as resonating "fibrillators" (that can kill vast amount of enemies with a single slice, cutting off their blood flow entirely and fibrillating their muscles). Being a master of science and sorcery with grand inspiration from the infamous Dr. Frankenstein himself, Dr. Claude uses his phenomenal life-bending abilities to aid his team mates through various missions. Out of the Knights, he's the healer of the group. Despite his appearance and his fondness for the number 13, he is not insane
-Combat: Dr. Claude is an excellent healer and would serve near-infinite amounts of health for a selective team, much more than vitals and other medications or herbs. On his own however, he is known to be able to stop the pulse of his enemies, thus killing them without the need to decapitate or dismember them whole. Being the true heir of "Ophiuchus", he goes by the name "The Healer" and "The Snake-holder" due to his ability to hold any poison he takes. Dr. Claude's fighting style easily resembles that of a ninja, using his special knives to make quick kills. Despite the lack of weight he carries around him, he's quite slow and needs to get really close to pull off his one-hit kills
-Personality: He's one of the many sane characters who often is easily amused by the behavior of modern-day rookies and cocky fighters. Being incredibly experienced, he enjoys proving their inferiority to them as means to force them into their studies so that they may progress under humility and hard work. Despite his cruel way of teaching, he's actually a very kindred fellow with much wisdom to offer to a world of lazy inhabitants who are much conceited about their power. To Katrina and her friends, he may be rough and a cruel mentor, but has a heart of gold
-Position/side: Good
-Nationality: Japanese
-True Origin: Japan
-Sex: Male
-Orientation: Straight
-Relationships:
-Katrina: His only daughter/child, although he treats Madeleine as one despite being the one who built her. Katrina is everything in the world to Dr. Claude, despite having divorced with her mother. Because of her fatal condition, he had to install a prototype life-support system into her until he can perfect Madeleine's, which had a number of flaws and fatal effects on those who lacked a second organ of the same name (kidney, lung, etc.). Due to the fact Madeleine was built artificially, she can withstand the imperfections the beta-version of his more "advanced" life-support system he had built in her.
-Madeleine: His first creation and the beta-version of his advanced life-support system he had hoped to use for Rodney's resurrection, before learning of his reincarnation and his daughter's problem. Despite being a proud scientist, he treats her like a member of the family and only asks for her to protect Katrina and her friends at all costs.
-Novas: One of Dr. Claude's past allies and the legendary "Red Joker" of the four Poker Knights. Novas is the reason Dr. Claude knows about the Karoku/Rodney connection, and one of the four that had suffered from a disclosed event they wish to never reveal until the time is right. In 2100, they're as good as friends as Giino and Senichi are.
-Modie: One of his past allies and the legendary "Black Ace" of the four Poker Knights. His best friend and the Karoku of the group. He is one of the few that know of his terrible pain with his daughter Shikki and has sworn revenge on the ominous Sine.
-Gemini: One of his past allies and the legendary "Golden Queen" of the four Poker Knights. Gemini is his best friend's sister and a sworn ally to her and her daughter Harusame (and now Kohaku after seeing the connection between them two)
-Sine: A strange and unmentioned powerful enemy that had once thwarted the Poker Knight's goals as well as screw their lives over. He was the cause of his daughter being born without lungs and being rejected far too long to reborn Rodney until it was already too late.
-Maline: A considerably "ill" friend of Karoku, Kohaku, and Senichi's who holds a dark past, and aims to perform some kind of reversal to revert her back to normal.
-Mr. Rojas: Knows him in the school staff due to the fact that he works in the school facility as the school doctor. He's the sole reason Karoku was always well healed even after a brutal beating taken from Derek or Keya-mari (in the past).
-Avatar: Ophiuchus (The Snake-holder)
-Weapon: "Eureka & Viola" = Dr. Claude's trusty fibrillation knives used to kill enemies easily. They're two small knives (along with the large one), that work as heart-stopping close-combat weapons meant to bring down or stun an enemy that boasts incredible defense capabilities. Aside from his weapons, he can channel magic through his giant knife and use it like a magic scepter
-Species: Wizard
-Favorite food: Sushi and green tea
-Favorite Hobby: Healing others when they need it (something Madeleine does as well), and his studies
-Dislikes: Sine and the other idiots that refuse to learn (and never learn in the end)
-Goal: To fully perfect his life-support system in order to keep his daughter permanently sustained and make Madeleine the first perfect Mecha Musume, as well as assist Katrina and her friends for the coming of the deadliest war of all time
-Destined Battle: Novas Skyla
-Age: 118 (appears to be 20)
-Powers: Dr. Claude has the power to run currents and electricity to objects that don't conduct electricity at all. Besides using Eureka and Viola, his ability to create lightning with his own magic allows him to channel fatal amounts of voltage into all kinds of objects, as long as he can touch them. Other than channeling energy, he can call lighting from space to strike enemies down and kill armies with minimal effort. Despite his wide amount of power and his extreme intelligence, the other Knights are physically and energetically stronger, whereas he's good for a team heal and an all-out attack (just not a one-hit kill; that's done one enemy at a time)
-Stats:
-Knowledge: (3/1)
-Power: (1/5)
-Energy: (2/1)
-Stamina: (3/5)
-Charisma: (Prime)
-Speed: (2/5
-Dexterity: (Prime)
-Reaction: (3/5)
-Resistance: (3/5)
-Timing: (Prime)
-Reflexes: (Prime)
-Emotional Reactions/aftermath: (1/5)
^97%

^ Novas Skyla (Original)
-Social: "The Red Joker"
-Professional: Novas Skyla is the friendly old man that runs the crops in Ryokou, that even through depression would allegedly give away whatever he grows (and to everyone's delight, grows everything despite the climate/weather requirements). The residents in town say he has not a green thumb, but a golden one. He is Karoku's foster father and Amine's uncle, as well as the owner and the one in charge of Ryokou's management crisis (where he builds shelters even the Drocons can't detect on a hunt). Novas is the legendary "Red Joker" and one of the "Four Poker Knights". He is also referred to his old team mates as the "Monkey King" due to his incredible strength, speed, and reflexes similar to that of a monkey (this is also the reason Karoku boasts these reflexes as well). He is like a master of sorts, able to take on groups of top-leveled fighters and high-ranked criminals with ease. Novas is actually very young for his age despite his old appearance. However, due to an encounter with Sine, his divine judgment had placed him under a curse and force-aged him into dust (but failed and resulted into the conclusion that the Skylan warrior could not age beyond skin, leaving him old and feeble). Although despite his age, his physique and height are still considerably outstanding, whereas he still has muscles at his age (appears 70). Novas very well behaves like a young and arrogant man of sorts, and deliberately loves to show what other cocky kids and rookies could possibly do at their strength level. Despite his friendly and kindred exterior, he can also be a very harsh mentor when he wants to, leading to young-aged fighters to whine about their loss (this amuses him). Although he may seem like a jerk, he actually acknowledges those who live for the challenge and are willing to improve their skill rather than show off (which explains why he mocks weak and arrogant fighters). Being a top-notched and experienced veteran who's fought for so little yet has attained 500 years of experience, Novas chooses the simple life-style in farming in order to escape the dark past he had once had as a "Poker Knight"
-Combat: Novas' fighting style is based on the Monkey King, or simply monkey kung-fu known as "Saruken". He fights with super-human strength and great speed, even able to somersault over the moon on the other side in little-to-no time. He can also use his bo-staff with one hand and hold it on one end, swinging it around as if it were a mere pencil. His bone-manipulation as a Skylan is also incredible and remarkable. Novas can shift the structure within his body to match or surpass the movement power of a race and imitate it on his own. In which case at a quarter of his strength, he can somersault over the sun and land without getting burned (which shows how powerful his feet are). Unlike other Skylan clan members, dismembering him entirely will not kill him at any cost whatsoever. Novas' stature is similar to that of an immortal, and has immortal-like properties. In fact, a lot can say and agree that he's immortal, since nothing really ever pierces through his powerful flesh and skin. Although despite his incredible power, he has yet to teach Karoku all that he knows. He is so strong that at 40% of his power, he can kill/cut an enemy in half with his tongue
-Personality: Novas is a "gentle giant" to most people and has a good sense of humor. He can be cruel and harsh to cocky fighters and mocks them in the end, showing them their true inferiority. This is his way of toughening them up, however. Despite being really old and "innocent", his personality does not match nor close in with that of a perverted old man or a pedophile. He's been known to respect younger women and those his age like an honest-to-good neighbor. Novas' personality is similar to that of Giino's, only much more mature. His sense of humor can and has irritated Modie and Claude before and now, whereas Giino's behavior irritates Karoku and Senichi at times as well. Novas is also know to doze off and day-dream, leading him into places full on security; various enemies/soldiers shoot at him when he isn't paying attention, and usually only realizes it at the last minute (in a Drocon base, Novas has walked through every security scanner and has miraculously survived even in his usual "stupidity"). Novas is very wise despite his head being in the clouds at times. Youth amazes him, and is something he would gladly grasp for his own once more that was taken by the man named Sine
-Position/side: Good
-Nationality: Japan
-True Origin: Luigio
-Sex: Male
-Orientation: Straight
-Relationships:
-Karoku Hasu: His adoptive son and his apprentice/student. Novas has taught him little of what he can do, but sees progress in Karoku's abilities to the point that Novas prefers to watch him build a style he can call his own. The thought of seeing his foster son all by himself without a "significant other" irritates him. His soft sense of pity drives him to the question: "Why is he still a lone-wolf?" He believes that Karoku not only has the power to write his destiny, but to choose who he wants to be with (and sadly looks down, reminded of how he was as a young fighter).
-Amine Skyla: Novas' niece, who's like a daughter to her. Novas raised Amine along with Karoku when they were kids. He loves her very much and has gone through much trouble defending her from all sorts of danger with much ease, even to the point that he kills the antagonist of that situation if it is required. Amine and Karoku are family to Novas, and sees them "perfect for each other". After meeting Zohar however, he has second thoughts and enjoys her cruel and painful "teaching method".
-Blitz: His faithful and best friend, although not a Poker Knight, is still a loyal companion. Blitz is a Werewolf who's friendship with Novas leads him to his knowledge of one of the "new heirs" (Blitz, who raised the sole heir of the Alucard clan, as well as Novas, who raised the sole successor of Rodney Chronicle). Both of them are incredibly tactical in battle and let no consequence subside them in any way possible (when they fight for real, they mean business).
-Maline: A vengeful young girl who wishes to bring down her once dear friend who had betrayed her and left her into what she is now. Novas tends to her care and watches over her whenever she's in some sort of danger (which greatly hints that Novas travels around the world in less than a day on foot watching over Karoku and his friends). He is also the reason Dr. Claude is interested in reverting her back to "humanity" (even though "human" will not be the result).
-Senichi "Tanaka" Alucard: One of his foster son's best friends who knows him through Blitz. He treats Senichi like a nephew and always offers him advise through and through whereas humor can sometimes match logic. His philosophy on "fun" and life are what put Senichi at a happy mood, respecting the old man in return for his kindness and his way of thinking.
-Tim: The Bringer of Mayhem, who has Novas and his bo-staff on his list of powerful artifacts. He also aims to create a spell that matches the clan ability of the Skylans to fortify his own for means to defeat Karoku one-on-one as well as his enemies. Despite his appearance, motives, and nature, Tim is a very tactical enemy/ally and finds no interest in killing anyone for that matter (unless his judgment speaks for the victim otherwise). Novas is also aware of Tim and his interest in Karoku as a rival, and watches over his activity to ensure that Tim doesn't cheat his way to victory (in the past, Sine had forcibly turned Novas "old" out of cruel spite, and of means to age him to death through much dismay).
-Modie/Gemini Raykaru: Brother and sister who knew Novas back then. They are also Poker Knight members, known as the "Black Ace" and the "Golden Queen" respectively. Modie and Novas were best of friends in the past, but due to Modie's incomprehensible error in abandoning his daughter, Novas looks down on him in shame. Novas trusts Gemini the most out of the other 3 due to her lack of awkward motives (Claude and his crazy science experiments and Modie with his superstitious "Green Hair" omen).
-Dr. Claude Kasumi: The brains of the "Four Poker Knights" and the somewhat insane man who's passion is learning (to Novas' eyes at least). Novas had always considered him a "wacko" not because of his motives, but of his way of "fun". He disagrees that reading pages and pages of equations and instructions can be fun, and sees that tedious task as "incredibly bothersome", leading him to thinking Claude is way over his head. Despite all of this, he respects Claude and sees him as a kind man who donates his time for the sake of those out there who need medical attention.
-The Dean: The Dean is the headmaster of Union Academy and the second-in-command crisis management vice president. Novas recognizes him as one of the smartest men in history, though despite this, Novas has always surpassed him when it came to handling the hordes of Drocons that invade their town. It's also been hinted that Novas had kept everyone under safety during the first invasion, leading to the emptiness in town when Shikon had made his presence known for the first time (and had Karoku and his allies run for their lives.) Meanwhile, Novas had kept all of the citizens under complete safety with the exception of the visitors Mikurose, Ziro, his foster son Karoku, his friends Senichi and Giino, and their war veteran History teacher, Cerreta. He and the Dean are also curious of Karoku's mysterious "amnesia", where at the start of his journey, Karoku had forgotten almost every bit of his childhood to the point of asking himself who his name was.
-Sine-Nomin: The mysterious man that had attempted to kill off Novas after being irritated of his rebelliousness over his attempt to rule. Novas also suspects that Rodney's death was planned not by Daen, but by Sine himself and aims to bring him down permanently.
-Avatar: Carina (The Keel of the Argo (of Navis))
-Weapon: "Sarudoshi" (Year of the Monkey) = Sarudoshi is Novas' trusty bo-staff. He can wield it on one end with one hand and wipe out as little as a population of enemies/fighters with that staff alone (destroying even an entire town with a single strike). His strength and speed is based on that of Sun Wukong (The Monkey King). At little as 25% of his strength, he can defeat amongst the best and known fighters. At 40%, he can kill with one finger. At 50% of his strength, he gets slightly serious and fights with his own body strength. At 70% he can kill with his staff if he uses it strategically. At 100%, even the Devil writhes in agony and fear in his prowess. Novas may have a God-like complex, but he knows that if he defeats every enemy on Earth, there will be no one else for rookies to fight off and train to the point of becoming worthy future opponents. This is considerably aimed at Karoku and his friends, who he wants to see defeat the Death Gods and surpass him. With Sarudoshi, Novas can also extend its length and twirl the moon around with the other end reaching it
-Species: Skylan
-Favorite Food: Whatever he grows in his backyard
-Favorite Hobby: Dozing off and watching the cloudless skies, as well as keeping the youngsters in top fighting condition in hopes that they one day surpass him and the other Knights, as well as Rodney and Evilskull
-Dislikes: Cocky fighters and books
-Goal: To see Karoku grow into a powerful young man with a woman in his arms, help Maline get back her humanity and bring her life back in order, protect Senichi, Giino, Amine, and the others, and finally bring down the Drocon race as well as the ominous Sine to avenge Modie's honor and their dead old friend Jemini
-Destined Battle: Modie Raykaru
-Age: 122 (appears 70, born under the year of the Monkey)
-Powers: Novas has super-human strength and speed. His power isn't just super strength and speed. Like his stat implies, it surpasses those who have that glory. His elemental power is Earth, giving him the ability to change the climate of his environment and make it fit for his crops to grow ripe and delicious. On the field of battle however, he can adapt to his surroundings and and use his Earth power to manipulate everything and shape mountains into his monstrous attacks. This is merely a display of his offensive nature when it comes to toying with whatever he can change to his liking. As a Skylan, his clan ability allows him to change his bone structure to fit that of his opponent's and imitate their reflexes and stamina. Alone with his own bone power, he can smash even the hardest of matter in the universe and crush an entire body of mass with his powerful bones. At full power, he can turn the moon into dust with a single kick with his savage attack
-Stats:
-Knowledge: (9/10)
-Power: (2/1) < Has enormous strength.
-Energy: (2/5)
-Stamina: (3/1) < Lasts much longer than most characters despite his age condition.
-Charisma: (2/5)
-Dexterity: (Prime)
-Speed: (2/1) < Can move as fast as Jiro.
-Reaction: (2/5)
-Resistance: (Prime)
-Timing: (1/5)
-Reflexes: (2/5) < He isn't the "Monkey King" or the "Red Joker" for nothing.
-Emotional Reactions/aftermath: (1/10)
^98%