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Author Topic: moveset prediction thread  (Read 1387 times)
illnesz
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« on: December 25, 2007, 10:42:56 AM »

post movesets for characters in this thread.

do either
1) a confirmed character whos moveset you think should be changed to what you provide instead
2) a possibly unannounced character's moveset
3) or a moveset for a character you think should be in brawl but know that there is no chance for him/her

please dont post already existing movesets (i mean the ones that the confirmed characters already have), because it is obviously useless to do that.

this thread is just to see how creative people can be for any character they would want in brawl.

edit: all you have to put is ideas for the B (special) moves and a possible final smash. you can put in the A smash attacks as well if you feel like it.
also, make the moves they have in your moveset make sense with the abilities that character has in the game(s) they come from (ie: dont give solid snake the ability to shapeshift into dinosaurs, or something crazy like that, so that the moveset fits into the characters style and capabilities)
« Last Edit: December 25, 2007, 10:55:23 AM by illnesz » Logged

illnesz
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« Reply #1 on: December 25, 2007, 10:45:07 AM »

ill start it off with one ive said before (follow this template if possible for your posts):

Crono (from Chrono Trigger)
-------------------------------
Up + B: Falcon Hit (jumping side slash)

B: Confuse (4-hit sword technique which makes the enemy unable to do any action while they are being hit by it, and it can possibly used after being caught in a grab-like move, like when Yoshi turns an enemy into an egg)

Down + B: Spire (Crono sticks his blade into the ground and uses it as a lightning rod, similar to Pikachu’s Down + B attack, except the lightning electrifies some of the ground around the sword, hitting any opponent on the ground who is near the vicinity of Crono while he is performing this attack)

Forward + B: Cyclone (something like Link’s spin attack, except the player can move around while he’s doing the attack, and it is a bit less powerful than Link’s move; in other words, it will be a merge of Yoshi’s egg roll move from Super Smash Bros. Melee and Link’s spin attack)

Final Smash: Luminaire (Ultimate lightning attack that forms a sphere of lightning around Crono, blasting all enemies in range of it off the map)
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« Reply #2 on: December 25, 2007, 10:57:28 AM »

nice moves man
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The-Forgotten-One
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« Reply #3 on: December 26, 2007, 08:52:40 PM »

yeah, they're really nice!
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« Reply #4 on: December 27, 2007, 12:46:52 AM »

Uhm...I think that's the point of individualized character threads.
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« Reply #5 on: December 27, 2007, 12:07:59 PM »

here is one that I made up earlier:
MASTER SWORDSMAN!!! (also known as Xanatos)
modes.  One is with sword, one is without.  They switch via down+B.  So without further ado.
W/ Sword
A: Jabs/slices with sword
B: able to charge.  Does a single slice by posing in one place, disappearing to someplace in front, and anyone between gets hit around 10%.
Up+B: flies around using sword for a bit Yoshimitsu style (Tekken).
Over+B: Burst of energy comes out of the swinging sword (imagine how you like)
Down+B: After 2 swings of a sword to deal damage, he sheathes the sword.
Thowing: Throws sword in front, and it comes back.  If it hits a target, he runs super quickly slashes the person, and throws in whatever direction you wish.  Although if it it's when coming back (evil laugh/grin), it hits the person, the master person does a fancy flip/jump, and THEN throws in whatever direction you wish!!!!!!

W/out sword
A:punches/kicks
Over+B: Dashes over, and when hits target pummels him/her with around 10 punches and either brings him/her up, down, or across.
Up+B: Does an upper cut, a SUPER HIGH uppercut.
B: Something (haven't thought of that one yet Cheesy)
Down+B: unsheathes, slashes two or so times, and gets in position.

FS!!!: Throws his sword at somebody (the farthest person), which beats the person up, even kills them, and then either jumps up to the closest person, or if there is only one person, goes to that person and punches him/her to death Grin!!!!
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illnesz
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« Reply #6 on: December 27, 2007, 04:36:58 PM »

Uhm...I think that's the point of individualized character threads.

no not always. i dont see many movesets on those threads either, so yeah if thats the point of individualized character threads, its not happening that way.

so this place is primarily for movesets, nothing more.
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dcmjlive
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« Reply #7 on: December 27, 2007, 06:03:34 PM »

no not always. i dont see many movesets on those threads either, so yeah if thats the point of individualized character threads, its not happening that way.

so this place is primarily for movesets, nothing more.

Oh well...I did put my moveset for Ganondorf in my character thread. HAHA.
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« Reply #8 on: December 27, 2007, 06:56:11 PM »

that was a nice one definatley Grin
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The-Forgotten-One
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« Reply #9 on: December 27, 2007, 09:12:05 PM »

Oh well...I did put my moveset for Ganondorf in my character thread. HAHA.
link please!
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illnesz
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« Reply #10 on: December 27, 2007, 09:16:39 PM »

here is one that I made up earlier:
MASTER SWORDSMAN!!! (also known as Xanatos)
modes.  One is with sword, one is without.  They switch via down+B.  So without further ado.
W/ Sword
A: Jabs/slices with sword
B: able to charge.  Does a single slice by posing in one place, disappearing to someplace in front, and anyone between gets hit around 10%.
Up+B: flies around using sword for a bit Yoshimitsu style (Tekken).
Over+B: Burst of energy comes out of the swinging sword (imagine how you like)
Down+B: After 2 swings of a sword to deal damage, he sheathes the sword.
Thowing: Throws sword in front, and it comes back.  If it hits a target, he runs super quickly slashes the person, and throws in whatever direction you wish.  Although if it it's when coming back (evil laugh/grin), it hits the person, the master person does a fancy flip/jump, and THEN throws in whatever direction you wish!!!!!!

W/out sword
A:punches/kicks
Over+B: Dashes over, and when hits target pummels him/her with around 10 punches and either brings him/her up, down, or across.
Up+B: Does an upper cut, a SUPER HIGH uppercut.
B: Something (haven't thought of that one yet Cheesy)
Down+B: unsheathes, slashes two or so times, and gets in position.

FS!!!: Throws his sword at somebody (the farthest person), which beats the person up, even kills them, and then either jumps up to the closest person, or if there is only one person, goes to that person and punches him/her to death Grin!!!!

i like it. the only thing i could say is that you have your down +b doing too many things (changing between sword and no sword, slashing..,)
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The-Forgotten-One
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« Reply #11 on: December 27, 2007, 09:18:01 PM »

i like it. the only thing i could say is that you have your down +b doing too many things (changing between sword and no sword, slashing..,)
how is that too many things?  What would you suggest?
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illnesz
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« Reply #12 on: December 27, 2007, 09:21:11 PM »

oh lol, i reread it. i read it too fast the first time, sorry. now it makes sense to me, so nevermind, ive got no issues to bring up.
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The-Forgotten-One
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« Reply #13 on: December 27, 2007, 09:22:12 PM »

oh lol, i reread it. i read it too fast the first time, sorry. now it makes sense to me, so nevermind, ive got no issues to bring up.
ok then!
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« Reply #14 on: December 30, 2007, 03:43:07 PM »

ok this one is for bomberman (oh yeah!) Roll Eyes

a button would have basic punches and kicks.
a:punch
right/left a: kick
up a: up punch
down a: splits kick (he does the splits and if he hits someone thet get hit) Shocked

b button would be all of his bomb moves.
b: bomb (up to 4 or 8 bombs in a row)
right/left b: throw bomb in direction that you're facing
up b: high jump using a bomb (explosion propels him upwards)
down b: kick bomb in direction you are facing
On any of the B moves, if you held down the b, the bomb would get bigger, but only about 2 or 3 times bigger.

F.S.: mega skull bomb. bomberman drops a skull bomb that is huge and hides with his sheild. (i saw it in bomberman for the ds) it explodes hitting anyone within a medium distance (about 10-20 yards) and instantly K.O.s them.

BOMBERMAN RULES!!!! Grin Grin Grin

his taunts could be different bows (like a bow after a performance, not a bow and arrow)
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