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Author Topic: Grabing in the air? yes or no?  (Read 986 times)
dcmjlive
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« Reply #15 on: December 08, 2007, 06:17:17 AM »

ya...I don't think airdodging + aerial = grab...it just equals aerial. Good idea though...but once you grab the character, you'll most likely fall on the ground instantaneously...so it is sort of useless.
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HulkSMASH
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« Reply #16 on: December 11, 2007, 04:56:56 PM »

I don't think it'd work well, but a possible way to improve it would be to basically put it at the end of an air dodge, so you get a dodge and counter set up.
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« Reply #17 on: December 18, 2007, 10:19:37 AM »

It would be awesome but i think it would ruin meteorsmashing.
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dcmjlive
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« Reply #18 on: December 18, 2007, 04:13:40 PM »

Hmm...it could actually make new pro and anti-meteor smashing. The anti would most likely become sacrificial kos for noobies though.
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ajax098
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« Reply #19 on: December 18, 2007, 05:35:23 PM »

ya...I don't think airdodging + aerial = grab...it just equals aerial. Good idea though...but once you grab the character, you'll most likely fall on the ground instantaneously...so it is sort of useless.

it is for link and samus in melee..
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9steele9
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« Reply #20 on: December 18, 2007, 06:25:30 PM »

no i meant when you are jumping in the air and they are jumping in the air and then you grab them in the air.
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ajax098
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« Reply #21 on: December 19, 2007, 09:13:34 PM »

yeah it could work. but personally i hate grabs. even tho i use them tonnes, i think they should be harder to pull off than they are. shield grabbilng is so quick now its silly.
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