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Author Topic: Skills in SSB4?  (Read 976 times)
Malintendo
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« on: April 03, 2008, 08:54:39 AM »

I'm just wondering if there are any special skills (Like Footstool Jump) that you want to see in the next Super Smash?
All I know is that I want to see air-grabbing and a way to add power to all the moves, kindoff the way you get to charge your Smash Attacks.

Some other fun things:
- Air taunts:
Yeah I think it would be funny to have some air taunts, it would also give us more opportunities to actually have time to use a taunt.
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The-Forgotten-One
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« Reply #1 on: April 03, 2008, 01:22:05 PM »

hmmm...maybe attacking taunts for more people/characters...
burrowing?
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« Reply #2 on: April 05, 2008, 03:51:08 PM »

it seems like there isn't going to be a 4
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« Reply #3 on: April 06, 2008, 11:16:57 AM »

it seems like there isn't going to be a 4

how are you supposed to know that? brawl wasn't announced until waaaaaaay after melee was released,even here.(europe)
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« Reply #4 on: April 06, 2008, 04:04:47 PM »

how are you supposed to know that? brawl wasn't announced until waaaaaaay after melee was released,even here.(europe)

I think his source was on the back of the cover...

"the brawl to end them all"  <------ sounds like a finish to me xD
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Biggoron
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« Reply #5 on: April 06, 2008, 05:08:47 PM »

umm, how bout an environmental skill. Much like ladder climbing:

Swinging:The user can jump from vines/ropes to swing across a stage. It would be used just like a ladder, that's moving. You'd be able to move up or down on the vine/rope, and jump off whenever. You'd also be able to attack from the vine/rope.

I dont know, just something to think about.
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« Reply #6 on: April 06, 2008, 05:10:33 PM »

umm, how bout an environmental skill. Much like ladder climbing:

Swinging:The user can jump from vines/ropes to swing across a stage. It would be used just like a ladder, that's moving. You'd be able to move up or down on the vine/rope, and jump off whenever. You'd also be able to attack from the vine/rope.

I dont know, just something to think about.

Did Toon Link give you the idea?
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« Reply #7 on: April 06, 2008, 05:15:22 PM »

Did Toon Link give you the idea?
Haha. well it's a mixed thing that i recall a few brawlers performing throughout Nintendo history. Such as DK, Diddy, and yes Toon Link. so i thought it'd be nice to see it implemented into SSB4.
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« Reply #8 on: April 06, 2008, 06:30:56 PM »

BRAWL 4 will be out one day...probably 7 years or more tho
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The-Forgotten-One
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« Reply #9 on: April 07, 2008, 01:13:46 PM »

SSB will live on as long as I have my way, and until SP dies!
LONG LIVE SSB!
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« Reply #10 on: April 07, 2008, 01:46:23 PM »

I think his source was on the back of the cover...

"the brawl to end them all"  <------ sounds like a finish to me xD

That's just glorification of the game.  There's no way that Nintendo is going to announce "We're never making another Smash"

Also note it's BRAWL to end them all.  (i.e. the greatest brawl ever)
Not Smash to end them all.

There will be a Smash Brothers Armageddon or Smash Brothers Revolution, or Smash Brothers Happy Fun Ball or whatnot on the next system.  Until then, we have this.  And it is good.

Back to the OT

I would have liked to see attacks available on ladders.  I'm also fond of the idea of more extreme power ups, that don't run out on their own (they might be able to be hit out of you like Kirby's powers, or the Dragoon/Smash Ball).  THings that tweak your powers possibly on a personal level.

I'd also like to see Team Final Smashes, where you need to grab two yin-yang smash balls (one per character.  Either you can't damage one if you have the other half, or collecting both gives you a regular Final Smash).  Obviously you couldn't have a unique move for each combination of characters, but you could probably come up with some good ones, and then have each character have a stock move where it doesn't matter who his teammate is.  That being said, FS's are powerful enough that I doubt we need a more powerful form.
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« Reply #11 on: April 07, 2008, 08:53:01 PM »

I do like the idea of a Yin and Yang Smash Ball as well. It will be rather complicated given the many combinations that will arise. Maybe though, if teammates get the yin and the yang separately, they can unleash their FSes together. That will add to more strategizing.
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« Reply #12 on: April 08, 2008, 06:52:38 AM »

I do like the idea of a Yin and Yang Smash Ball as well. It will be rather complicated given the many combinations that will arise. Maybe though, if teammates get the yin and the yang separately, they can unleash their FSes together. That will add to more strategizing.

Well, the basic idea, is that each character would have a generic combo that anybody can assist them with for when there's not an obvious team attack.  For example, let's say Mario is teamed up with Snake.  His move causes him to dart in and grab the enemy, and spin toss them.  Snake automatically upsmashes the enemy and mario unleashes a machine gun of fireballs at him, ending with one huge one.  This is Mario's generic move, so pretty much anybody will do the same thing as Snake (i.e. knock them into the air for Mario's machine gun.)

Now, if Mario is paired with Luigi he'll do something unique to the pair (like the Electric Charge, where they basically become one unit that is super fast, and dangerous to the touch) and something different if he's paired with Donkey Kong (DK throws Mario barrels and Mario knocks them at enemies with a hammer)
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dcmjlive
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« Reply #13 on: April 08, 2008, 07:10:47 AM »

Woah...I think that's too elaborate. HAHA.
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CHaDOS
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« Reply #14 on: April 08, 2008, 07:31:32 AM »

It would also mean (assuming 39 characters again) that they would have to code 595 coupled movesets together. But there would probably be even more in a sequel


I think it would work better if some charcaters got team up bonus moves

- Mario/Luigi & Yoshi (riding Yoshi)
- Midna & Link (in wolf form)
- Diddy & Donkey Kong (piggyback)
- Popo & Nana (can play separately or as a classic tag team)

Can't think of any others though.
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