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Author Topic: 3/11 Stage, Music: Stage Unlock #6 and Hidden Music #1*  (Read 856 times)
dcmjlive
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« on: March 11, 2008, 12:16:43 AM »

Flat Zone 2

This stage is 2D, and for some reason everyone becomes two-dimensional when they fight here. It makes sense – this IS a Game & Watch.


So what is Game & Watch, exactly? Well, the Game & Watch series was made up of handheld electronic games that Nintendo began releasing in 1980. Over 12 million were sold in Japan alone, creating a huge boom. New games in the series continued to be released even after the Super NES was launched in 1991.

And this is the odd stage we built based on the old Game & Watch designs.



If you look closely, you can see that the characters have become 2D.

Basically, this part is modelled after the Game & Watch "Fire" game. If you land on the rescue team’s blanket you can make big jumps as if it were a trampoline.



Boing! Ahhh... Is bouncing a good thing? Or just inconvenient?

Over time, the stage will change. Amidst the plethora of Game & Watch games, what could appear?



"Oil Panic" perhaps?



Or "Lion". The lion tamers are to the left and right.



Even "Chef"! The chef can launch characters.

There’s all sorts of stuff in here that leaves the youngsters behind. This game really has no scruples at all, does it? Sorry!



Game and Watch: Flat Zone 2 Music

"Game & Watch: Flat Zone 2" (1:07)

http://www.smashbros.com/en_uk/music/images/sound080311a.swf

Composer: Kenichi Okuma

•  The copyright for this music is held by Nintendo.
•  Check your volume settings.


In the Game & Watch games, the only sounds are beeps. Since there was nothing which you could really call music per se, we used the sound as a base and created the music with it.

And it turned out kind of...dark. Cool.

It reminds me of being in some underground bar, sitting next to an overdressed man who is wafting his cigarette smoke through the air, the pinched corners of his mouth evidence enough that he is plotting something full of intrigue.

...Well, those are just my idle thoughts.
« Last Edit: May 26, 2008, 10:09:57 PM by TripleX » Logged


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CHaDOS
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« Reply #1 on: March 11, 2008, 01:40:15 AM »

It reminds me of being in some underground bar, sitting next to an overdressed man who is wafting his cigarette smoke through the air, the pinched corners of his mouth evidence enough that he is plotting something full of intrigue.

...Well, those are just my idle thoughts.


Sounds like how Iwata got him to make Smash Bros Brawl in the first place.

Wicked stage though. Haven't heard the music yet.
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dcmjlive
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« Reply #2 on: March 11, 2008, 03:37:59 AM »

The music is really catchy. I played it many times and wasn't annoyed with all the bleeping. When it comes down to it, Smash really has great music tracks.
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« Reply #3 on: March 11, 2008, 03:42:39 AM »


Sounds like how Iwata got him to make Smash Bros Brawl in the first place.

Wicked stage though. Haven't heard the music yet.
that would be interesting...

10/10...
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« Reply #4 on: March 11, 2008, 07:02:02 AM »

Nice to see that this level has some variants on the G+W theme...

...I've always preferred the "dynamic" (constantly changing) levels to the "static" ones.
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« Reply #5 on: March 11, 2008, 08:50:17 AM »

there is a lot of really good , techy remixes of olf nintendo tunes in this game .
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« Reply #6 on: March 11, 2008, 12:28:53 PM »

This stage looks A LOT better than Flatzone 1. for one thing, the stage has a nice variety due to the changing background. and another thing, thank god that there's no more tools being dropped on my head. that was too damn annoying.
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« Reply #7 on: March 11, 2008, 01:42:22 PM »

This stage looks A LOT better than Flatzone 1. for one thing, the stage has a nice variety due to the changing background. and another thing, thank god that there's no more tools being dropped on my head. that was too damn annoying.

I agree completely. This is a nice improvement from the first one. Flatzone 1 was just...downright boring to play in. At least this new one adds some color and "stage shifting" to liven things up a little Smiley I have yet to unlock it, but it should be interesting to play in.
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« Reply #8 on: March 11, 2008, 02:01:12 PM »

 Cry Cry Cry Cry :'(I WANT THIS GAME!!!!!!!!!!!!!!!!!!!!! Cry Cry Cry Cry Cry
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dcmjlive
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« Reply #9 on: March 11, 2008, 05:37:18 PM »

This stage looks A LOT better than Flatzone 1. for one thing, the stage has a nice variety due to the changing background. and another thing, thank god that there's no more tools being dropped on my head. that was too damn annoying.

Oh the tools were there because of a game called "Helmet." I know Flatzone 1 had games incorporated in 1. It's good that they've separated it by screen change...an older version of the Wario Ware stage.
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« Reply #10 on: March 11, 2008, 08:15:02 PM »

This one is a rather nice stage. The fact that the multiple G&W's give you damage (if you get too close) sort of annoys me, but this does seem like the WarioWare stage
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« Reply #11 on: March 12, 2008, 03:38:26 AM »

btw, I don't think the music is hidden...
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dcmjlive
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« Reply #12 on: March 12, 2008, 03:41:36 AM »

btw, I don't think the music is hidden...

If you have a music title "Game & Watch: Flat Zone 2," it spoils Mr. Game & Watch and Flat Zone 2...

And you only gain access to this track when you get the stage...

So that means it is HIDDEN.
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« Reply #13 on: March 12, 2008, 03:45:52 AM »

If you have a music title "Game & Watch: Flat Zone 2," it spoils Mr. Game & Watch and Flat Zone 2...

And you only gain access to this track when you get the stage...

So that means it is HIDDEN.
oh whatever...I go by if it has a Huh thing...
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« Reply #14 on: March 12, 2008, 03:50:25 AM »

yeah this stage is really cool. But its still easy to KO people on the sides. 10/10
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