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Author Topic: 3/3 Game Mode: Secrets for continuing*  (Read 1109 times)
yoshicookiezeus
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« on: March 02, 2008, 11:14:38 PM »

When you reach the game-over screen in modes like Classic and Adventure, you’ll have the opportunity to continue your game.

However, there are some things you should know about continuing...

When You Continue in Classic Mode



A certain hidden game mode shares this type of continue screen...

  • Your score gets cut in half
  • Your score gains a single point (to keep track of the number of times you continued)
  • You forfeit a number of coins
Easy...10 Coins
Normal...20 Coins
Hard...30 Coins
Very Hard...   50 Coins
Intense...100 Coins

The coins I’m referring to here are exactly the same as the ones you use in Spectator mode.

For those times when you’ve decided you simply have to beat the game on the Intense setting, I’d recommend backing up your conviction with a healthy supply of coins...particularly when tackling stages in the latter half of Classic mode.

You also have to take into account your luck with items.

One key to conquering this mode is being persistent and making liberal use of that continue function.



Unfortunately, you can’t continue when you run out of coins.


When You Continue in Adventure Mode

In Adventure Mode: The Subspace Emissary, continuing won’t cost you any coins, but that isn’t to say it’s free.



Will you continue, or will you call it quits for the moment?

If you choose to "Get Up" and continue the fight, the following things will happen.

  • You lose one half of the Stickers and Trophies you’ve just collected (items obtained from orange boxes and CDs are guaranteed to stay in your collection)
  • You resume play from the beginning of the step (the unit of area from one door to another) at which you died
  • The amount of coins you get for beating the stage slightly decreases

If you choose to instead go "Back to Map", you won’t start the stage over from the last door, but otherwise the effects are similar – except the number of coins you collect will be greatly reduced.

So you might as well get back on the horse, beat the stage, and get it out of your system. Especially seeing as how the game can mercilessly strip several of the precious items and enemies-turned-trophies you picked up your first time through.



LEEEEAP to your feet and retry!

On the other hand, if you do choose to return to the map, you can save and reselect the difficulty level the next time you choose to enter the stage that defeated you, so it’s not like there are no merits to be had in choosing to back out for a while.



Higher difficulty settings yield more coins.
« Last Edit: May 27, 2008, 07:19:07 AM by TripleX » Logged


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« Reply #1 on: March 02, 2008, 11:21:33 PM »

God this was boring.  Whatever, less than a week so I can't get mad at anything related to Sakurai.
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« Reply #2 on: March 02, 2008, 11:23:56 PM »

Another boring update. We already knew almost all of this. Only 5 days left tho.
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« Reply #3 on: March 02, 2008, 11:32:45 PM »

Weird choice for an update but for a monday update, I guess it's ok. 6/10
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« Reply #4 on: March 02, 2008, 11:59:11 PM »

An ok update, even though Brawl comes out this Sunday. I dont care though. I wont need updates when I get the game anyway!
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« Reply #5 on: March 03, 2008, 03:29:31 AM »

Shitty update. This a tiny detail that I would have learned in seconds when playing the game. Now we have 4 more updates and 6 more characters. I guess I have to go to the Dojo after March 9th. 5/10
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« Reply #6 on: March 03, 2008, 03:43:23 AM »

Why does Sakurai make me waste my time with awful updates? I wish he'd give us a character update already.
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« Reply #7 on: March 03, 2008, 03:46:01 AM »

Why does Sakurai make me waste my time with awful updates? I wish he'd give us a character update already.
he gives us a character update every week and sometimes two or three updates even. no need to get so mad
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yoshicookiezeus
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« Reply #8 on: March 03, 2008, 03:50:14 AM »

Why does Sakurai make me waste my time with awful updates? I wish he'd give us a character update already.

I guess he's just being considerate to us Europeans who won't get the game on March 9th, spreading the character updates over a longer period to have something to fill out the wait.
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« Reply #9 on: March 03, 2008, 04:13:42 AM »

this update sucked 2/10 and that new mode he was refering to was probably like allstar.
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« Reply #10 on: March 03, 2008, 05:26:57 AM »

Not too bad for an update - I didn't know you could even continue in SE - the fact it doesn't cost you coins is interesting.

I'm not going to give it a rating (/10) though.
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« Reply #11 on: March 03, 2008, 05:28:11 AM »

Shitty update. This a tiny detail that I would have learned in seconds when playing the game.

planning on dying that quickly? lol  Wink
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« Reply #12 on: March 03, 2008, 05:52:41 AM »

Not too bad for an update - I didn't know you could even continue in SE - the fact it doesn't cost you coins is interesting.


I read it as saying it does cost you coins to continue, Dave.
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« Reply #13 on: March 03, 2008, 05:56:32 AM »

The amount of coins you get for beating the stage slightly decreases

Yeah alright, it's a Monday OK?

AND I CAN'T REAAAAD!

I'm too darn lazy!
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« Reply #14 on: March 03, 2008, 06:50:27 AM »

Meh, it's interesting that you have to make sure you manage your coins properly so that's kind of cool.  I'm not too worried about this update since it's a Monday, so we'll probably get better updates as the week goes on.  And oh yeah...


6 DAYS!!!
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Many a fighter has been defeated wasting his time talking about his “skill.”  A true warrior lets his skills speak for themselves.
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